![]() ![]() The logistical sorter that you can plug into pipes and does have round robin, has a ridiculously slow extract rate. The pipes themselves don't have round robin, and tend to only send to one closest inventory. ![]() White arrow is items direction move, like "zigzag" I am having the issue, where I want a mechanism logistical transporter pipe, to output from one source to 4 separate machines. But when I connect transporters down (cyan hatch area) - cobble go into bin when i cancel connection cobble circulate in first two transporters. I tried basic and advanced transporters, work with push pull system, bins are not full, but cobble stays in chest, (iron ingot go to it's bin with no problem and do longer path). I simulate this in testing server and when I replace bins and place chests with one item in each slot, and it works good - but I reload chunk only 3 times - it can happened that will not work in 4. But for example iron ingot arrive in it's bin with no problem. Either go through transporter to the end (waste chest) or stay in chest (this happend now in screen shot) - and worse thing on it is - sometimes cobble store in cobble bin- this behaviour change when I load chunk - go mining, disconnect from server etc. But I have problem with combination logistical transporter and bins.įor example obblestone - did not go in cobble bin. ![]() I tried build some storage system with Mekanism. ![]()
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